TITLE: Geometry Created for VR - Drilling Bit
BY: F. de Trogoff - CHAM UK
- The geometry of a drilling bit was created by discretizing its
shape into coordinates (x, y, z)
- The coordinates were rescaled and repositioned so that:
| x | | x |
min | y | = 0 max | y | = 1
| z | | z |
- The scaled coordinates and information detailing each facet of the
geometry were placed in a data file.
- Using the created geometry, flow was calculated over its surface.
The following pictures show:
The created geometry
Calculated velocity vectors (top view)
Calculated velocity vectors (side view)